![]() ![]() The defense/attack I have in mind would be similar to Mirage 3 Eclipse, the Light/Shadow attunement. The rift status for the Companion (not only Sentinel) should also mirror that of the Limbo player. Just more defense (like when you try to protect a rescue target or rush trough a tileset), and more attack (in the rift cataclysm). Here is my proposal : increase in Tenno damage if they are in the rift plane with the enemy, increase in Tenno defense if they are in another plane as their enemy. The Rift Plane should be a haven for all Tenno, not a punishment for him, to balance the invulnerability (and certainly not a punishment for his teammates!!!) ![]() Let's dive into how Limbo could be a benefit to a Tenno-Team, instead of a being a brain melter. Warframe being a co-op game in essence, why would you put Limbo on the bench? He should be playing with the team □ My teammates hate Limbo : hard-time telling if they are in or out of the rift, the impossibility to hit ennemies, to hack consoles, the ugliness of the placeholder "you cannot pick up yet, but you will after exiting the rift", catching garbage from the floor like a Swiffer duster I love Limbo : the theme, the animations, the visuals, the crowd control, the energy regeneration, and many other things
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